212th/GM grenade overhaul

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Kalin

Member
Developer
28 Nov 2024
16
5
3
Ingame Name: Kalin
Ingame Rank: MCO
SteamID: STEAM_0:1:172892203

Suggestion: Add a placeable mode for 212th's thermal detonators
Reason: This will be used for RP situations(such as demolitions) as they will have a delay before they can be used, and will do lower damage than usual. Will have a half-sphere model like the placable nades in the clone wars show, and blink and make a noise after primed. Will switch between placeable and default mode through an attachment.
Addons Needed: N/A, i will do em

Suggestion: Make GMs placeable explosives an attachment for their EMP nades, add a placeable EMP nade
Reason: It will make their inventory a bit cleaner if their placable explosives are an attachment instead of a separate weapon. Planning on making both reg's explosive variant visually different.

Also adding a variant of their EMP nades where they can plant them can open up a lot of playstyle options for them - baiting EEs, using them in combination with their other explosive, etc etc.

For refference, the GM EMP nades stun enemies for a short duration.

Addons Needed: N/A, i will do em

We have spoken to GM CO Macauley about both of these and they approve on their additions.
 
This gives us some more uniqueness and different playstyles during events. Overall a +1 would be good for both 212th and GM alike
 
As a fellow devI think you should use these as the model
1736550282751.png


on a more serious note perhaps we could make the emp grenades detonate when someone gets near them rather than being remote explosives? could "repurpose" some of the code from the proximity mines added recently. depends on what macauley wants though
 
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As a fellow devI think you should use these as the model
View attachment 110


on a more serious note perhaps we could make the emp grenades detonate when someone gets near them rather than being remote explosives? could "repurpose" some of the code from the proximity mines added recently. depends on what macauley wants though
Im open to this being looked into this sounds like a good idea as well.
 
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